Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flickerwisp

1WW · Creature — Elemental

Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/1

Similar cards

Color identity:
NameManaTypeText
Slip On the Ring 1WInstant Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Berserk GInstant Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Bank Job 1BREnchantment At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.
Stockpiling Celebrant 2WCreature — Dwarf Knight When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. 3/2
Aethergeode Miner 1WCreature — Dwarf Scout Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control. 3/1
Pull 4B/RB/RSorcery Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Soulshriek BInstant Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
Shortcut to Mushrooms 1GEnchantment When Shortcut to Mushrooms enters the battlefield, the Ring tempts you. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
Archangel Avacyn 3WWLegendary Creature — Angel Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. 4/4
Demonlord of Ashmouth 2BBCreature — Demon Flying When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/4
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