Card Codex

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17 May 2024: Card library updated.

Flight of Equenauts

7W · Creature — Human Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 4/5

Similar cards

Color identity:
NameManaTypeText
Ambush Party 4RCreature — Human Rogue First strike, haste 3/1
Sidar Kondo of Jamuraa 2GWLegendary Creature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.) 2/5
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Warden of Evos Isle 2UCreature — Bird Wizard Flying Creature spells with flying you cast cost {1} less to cast. 2/2
Nightshade Stinger BCreature — Faerie Rogue Flying Nightshade Stinger can't block. 1/1
Mistwalker 2UCreature — Shapeshifter Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn. 1/4
Palace Sentinels 3WCreature — Human Soldier When Palace Sentinels enters the battlefield, you become the monarch. 2/4
Cloudreader Sphinx 4UCreature — Sphinx Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/4
Horizon Scholar 5UCreature — Sphinx Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/4
Talonrend 4UCreature — Elemental Flying {U/R}: Talonrend gets +1/-1 until end of turn. 0/5
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