M:tG card similarity search
1G · Creature — Boar
Flinthoof Boar gets +1/+1 as long as you control a Mountain. {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.) 2/2
Name | Mana | Type | Text |
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Riptide Island | Plane — Dominaria | When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. | |
Cloudheath Drake | 4U | Artifact Creature — Drake | Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3 |
Arlinn Kord | 2RG | Legendary Planeswalker — Arlinn | [+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. [0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord. Loyalty 3 |
Halana and Alena, Partners | 2RG | Legendary Creature — Human Ranger | First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3 |
Necromancer's Familiar | 3B | Creature — Bird Spirit | Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1 |
Bold Defense | 2W | Instant | Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. |
Teroh's Vanguard | 3W | Creature — Human Nomad | Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." 2/3 |
Tahngarth's Rage | R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. |
Blaster, Morale Booster | Legendary Artifact | Modular 3 {X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery. | |
Overcome | 3GG | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. |