M:tG card similarity search
1G · Creature — Boar
Flinthoof Boar gets +1/+1 as long as you control a Mountain. {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Deathless Angel | 4WW | Creature — Angel | Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7 |
Stromkirk Condemned | BB | Creature — Vampire Horror | Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2 |
Dinosaur Stampede | 2R | Instant | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
Netcaster Spider | 2G | Creature — Spider | Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. 2/3 |
Snarespinner | 1G | Creature — Spider | Reach Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. 1/3 |
Woolly Spider | 1GG | Creature — Spider | Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. 2/3 |
Scarwood Hag | 1G | Creature — Hag | {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1 |
Arm the Cathars | 1WW | Sorcery | Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. |
Brothers Yamazaki | 2R | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. 2/1 |
Pygmy Troll | 1G | Creature — Troll | Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn. {G}: Regenerate Pygmy Troll. 1/1 |