Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flood of Tears

4UU · Sorcery

Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Phantom Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Scapegoat WInstant As an additional cost to cast this spell, sacrifice a creature. Return any number of target creatures you control to their owner's hand.
Wall of Mourning 1WCreature — Wall Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. 0/4
Ioreth of the Healing House 2ULegendary Creature — Human Cleric {T}: Untap another target permanent. {T}: Untap two other target legendary creatures. 1/4
Grazilaxx, Illithid Scholar 1UULegendary Creature — Horror Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. 3/2
Raise the Palisade 4USorcery Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Destructive Revelry RGInstant Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Rakdos, Patron of Chaos 4BRLegendary Creature — Demon Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. 6/6
Embargo 3UEnchantment Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.
Granted 3USorcery — Adventure You may reveal a noncreature card you own from outside the game and put it into your hand.
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