M:tG card similarity search
4UU · Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
Gauntlets of Chaos | 5 | Artifact | {5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them. |
Synod Sanctum | 1 | Artifact | {2}, {T}: Exile target permanent you control. {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control. |
Excise the Imperfect | 1WW | Instant | Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) |
Cunning Evasion | 1U | Enchantment | Whenever a creature you control becomes blocked, you may return it to its owner's hand. |
Arctic Merfolk | 1U | Creature — Merfolk | Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. 1/1 |
Vizier of Tumbling Sands | 2U | Creature — Human Cleric | {T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Vizier of Tumbling Sands, untap target permanent. 1/3 |
Snap | 1U | Instant | Return target creature to its owner's hand. Untap up to two lands. |
Waterfront Bouncer | 1U | Creature — Merfolk Spellshaper | {U}, {T}, Discard a card: Return target creature to its owner's hand. 1/1 |
Guard Dogs | 3W | Creature — Dog | {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2 |