M:tG card similarity search
1U · Creature — Moonfolk Wizard
Flying {2}, Return a land you control to its owner's hand: Tap target land. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Soul of the Rapids | 3UU | Creature — Elemental | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |
Memorial to Folly | Land | Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. | |
Monstrous Hound | 3R | Creature — Dog | Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player. 4/4 |
Drownyard Temple | Land | {T}: Add {C}. {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. | |
Sludge Titan | 4B/GB/G | Creature — Zombie Giant | Trample Whenever Sludge Titan enters the battlefield or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand. 6/6 |
Countryside Crusher | 1RR | Creature — Giant Warrior | At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. 3/3 |
Boggart Birth Rite | B | Tribal Sorcery — Goblin | Return target Goblin card from your graveyard to your hand. |
Eternal Skylord | 4U | Creature — Zombie Wizard | When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3 |
Radha's Firebrand | 1R | Creature — Human Warrior | Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1 |
Myr Landshaper | 3 | Artifact Creature — Myr | {T}: Target land becomes an artifact in addition to its other types until end of turn. 1/1 |