Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flooded Grove

· Land

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Similar cards

Color identity:
NameManaTypeText
Meeting of the Five 3WUBRGSorcery Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Spend this mana only to cast spells with exactly three colors.
Sol Grail 3Artifact As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Sejiri Steppe Land Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.
Spara's Adjudicators 2GWUCreature — Cat Citizen When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. {2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. 4/4
The Flux 2RREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — The Flux deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}.
Shattered Seraph 4WUBCreature — Angel Rogue Flying When Shattered Seraph enters the battlefield, you gain 3 life. {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/4
Maze of Shadows Land {T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Cliffgate Land — Gate Cliffgate enters the battlefield tapped. As Cliffgate enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
Thriving Bluff Land Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
Everythingamajig 5Artifact Sacrifice a land: You gain 2 life. Sacrifice a creature: Add {C}{C}. {2}, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle.
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