Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Floodgate

3U · Creature — Wall

Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. 0/5

Similar cards

Color identity:
NameManaTypeText
Gargoyle Castle Land {T}: Add {C}. {5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Myojin of Life's Web 6GGGLegendary Creature — Spirit Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. 8/8
Kor Duelist WCreature — Kor Soldier As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) 1/1
Concerted Effort 2WWEnchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Fire Whip 1REnchantment — Aura Enchant creature you control Enchanted creature has "{T}: This creature deals 1 damage to any target." Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.
Ember Hauler RRCreature — Goblin {1}, Sacrifice Ember Hauler: It deals 2 damage to any target. 2/2
Mogg Fanatic RCreature — Goblin Sacrifice Mogg Fanatic: It deals 1 damage to any target. 1/1
Spell Queller 1WUCreature — Spirit Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. 2/3
Spitemare 2R/WR/WCreature — Elemental Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3
Backdraft 1RInstant Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
Page 191