M:tG card similarity search
3U · Creature — Wall
Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. 0/5
Name | Mana | Type | Text |
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Dagger of the Worthy | 2 | Artifact — Equipment | Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Slumbering Dragon | R | Creature — Dragon | Flying Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. 3/3 |
Scourge of Nel Toth | 5BB | Creature — Zombie Dragon | Flying You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. 6/6 |
Lake of the Dead | Land | If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}. | |
Night Market Aeronaut | 3B | Creature — Aetherborn Warrior | Flying Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. 2/2 |
Eldrazi Skyspawner | 2U | Creature — Eldrazi Drone | Devoid (This card has no color.) Flying When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." 2/1 |
Earthquake Dragon | 14G | Creature — Elemental Dragon | This spell costs {X} less to cast, where X is the total mana value of Dragons you control. Flying, trample {2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. 10/10 |
Phantom Steed | 3U | Creature — Horse Illusion | Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. 4/3 |
Gempalm Incinerator | 2R | Creature — Goblin | Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. 2/1 |
Kyodai, Soul of Kamigawa | 3W | Legendary Creature — Dragon Spirit | Flash Flying When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. 3/3 |