Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Floodtide Serpent

4U · Creature — Serpent

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.) 4/4

Similar cards

Color identity:
NameManaTypeText
Edgar's Awakening 3BBSorcery Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay {B}. When you do, return target creature card from your graveyard to your hand.
The Ancient One UBLegendary Creature — Spirit God Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. 8/8
Unlucky Drop 3UInstant Target artifact or creature's owner puts it on the top or bottom of their library.
Vortex Runner 2UCreature — Human Wizard As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. 2/3
Grixis Charm UBRInstant Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.
Aggression 2REnchantment — Aura Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Lieutenant Kirtar 1WWLegendary Creature — Bird Soldier Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. 2/2
Oath of Teferi 3WULegendary Enchantment When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
Page 217