Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flotsam

1G/U · Instant

Mill three cards. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Similar cards

Color identity:
NameManaTypeText
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Merrow Harbinger 3UCreature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. 2/3
Sarevok, Deadly Usurper 3BBLegendary Creature — Human Knight When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard. At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Tavern Brawler 2RLegendary Enchantment — Background Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
Hellhole Rats 2BRCreature — Rat Haste When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value. 2/2
Gravestorm BBBEnchantment At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
Presence of the Wise 2WWSorcery You gain 2 life for each card in your hand.
Trench Stalker 4BCreature — Beast Horror As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. 4/5
Time Warp 3UUSorcery Target player takes an extra turn after this one.
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