M:tG card similarity search
1W · Enchantment — Aura
Enchant land Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
Name | Mana | Type | Text |
---|---|---|---|
Samite Ministration | 1W | Instant | Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. |
Fighting Chance | R | Instant | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. |
Urborg Phantom | 2B | Creature — Spirit Minion | Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1 |
Riot Control | 2W | Instant | You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. |
Vengeful Archon | 4WWW | Creature — Archon | Flying {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker. 7/7 |
Songstitcher | W | Creature — Human Cleric | {1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. 1/1 |
Gossamer Chains | WW | Enchantment | Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. |
Reverberation | 2UU | Instant | All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. |
Winds of Qal Sisma | 1G | Instant | Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control. |
Blunt the Assault | 3G | Instant | You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn. |