Card Codex

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17 May 2024: Card library updated.

Flowering of the White Tree

WW · Legendary Enchantment

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Paragon of Fierce Defiance 3RCreature — Human Warrior Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/2
Dueling Rapier RArtifact — Equipment Flash When Dueling Rapier enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Malamet Scythe 2GArtifact — Equipment Flash When Malamet Scythe enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Mirran Banesplitter RArtifact — Equipment Flash When Mirran Banesplitter enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Paladin's Shield 1WArtifact — Equipment Flash When Paladin's Shield enters the battlefield, attach it to target creature you control. Equipped creature gets +0/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Legion of Clay 3GEnchantment Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1.
Empyrean Eagle 1WUCreature — Bird Spirit Flying Other creatures you control with flying get +1/+1. 2/3
A-Narfi, Betrayer King 2UBLegendary Snow Creature — Zombie Wizard Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) 4/3
Fervent Charge 1RWBEnchantment Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Drogskol Captain 1WUCreature — Spirit Soldier Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2
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