M:tG card similarity search
1R · Enchantment — Aura
Enchant creature {T}: Enchanted creature gets +2/-2 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Winged Temple of Orazca | Legendary Land | (Transforms from Hadana's Climb.) {T}: Add one mana of any color. {1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power. | |
Gang of Elk | 5G | Creature — Elk Beast | Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4 |
Gunner Conscript | 1G | Creature — Human Mercenary | Trample Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it. When Gunner Conscript dies, if it was enchanted, create a Junk token. When Gunner Conscript dies, if it was equipped, create a Junk token. 2/2 |
Serra Aviary | 3W | World Enchantment | Creatures with flying get +1/+1. |
Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |
Elemental Mastery | 3R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step." |
Diamond Pick-Axe | R | Artifact — Equipment | Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {2} |
Invert the Skies | 3G/U | Instant | Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.) |
Grand Abolisher | WW | Creature — Human Cleric | During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. 2/2 |
Traveler's Cloak | 2U | Enchantment — Aura | Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.) |