Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flowstone Hellion

4R · Creature — Hellion Beast

Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Bog Gnarr 4GCreature — Beast Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. 2/2
Crimson Wisps RInstant Target creature becomes red and gains haste until end of turn. Draw a card.
Markov Waltzer 2RWCreature — Vampire Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. 1/3
Samut's Sprint RInstant Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Duskmantle Prowler 3BCreature — Vampire Rogue Haste (This creature can attack and {T} as soon as it comes under your control.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2
Hot Pursuit 1REnchantment When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Wall of Blood 2BCreature — Wall Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2
Stoic Champion WWCreature — Human Soldier Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
Twinblade Slasher GCreature — Elf Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn. 1/1
Metallic Mastery 2RSorcery Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
Page 44