Card Codex

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17 May 2024: Card library updated.

Flowstone Slide

X2RR · Sorcery

All creatures get +X/-X until end of turn.

Similar cards

Color identity:
NameManaTypeText
Sea Legs UEnchantment — Aura Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
Phalanx Tactics 1WInstant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Feral Instinct 1GInstant Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Fevered Strength 2BInstant Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Dúnedain Blade 1WArtifact — Equipment Equipped creature gets +2/+1. Equip Human {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Warhorn Blast 4WInstant Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Dauthi Embrace 2BEnchantment {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Icatian Lieutenant WWCreature — Human Soldier {1}{W}: Target Soldier creature gets +1/+0 until end of turn. 1/2
Baton of Morale 2Artifact {2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Helm of Chatzuk 1Artifact {1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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