M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Tooth Collector | 2B | Creature — Human Rogue | When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2 |
Duskfang Mentor | 2B | Creature — Human Cleric | When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. 1/3 |
Master of Etherium | 2U | Artifact Creature — Vedalken Wizard | Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1. */* |
Berserkers' Onslaught | 3RR | Enchantment | Attacking creatures you control have double strike. |
Arena | Land | {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) | |
Stew the Coneys | 2G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Hag of Inner Weakness | 2B | Creature — Hag Warlock | At the beginning of your upkeep, target creature an opponent controls gets -2/-1 until your next turn. 2/2 |
Jazal Goldmane | 2WW | Legendary Creature — Cat Warrior | First strike {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. 4/4 |
Hunted Nightmare | 1BB | Creature — Nightmare | Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. 4/5 |
Stromkirk Condemned | BB | Creature — Vampire Horror | Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2 |