M:tG card similarity search
1B · Instant
Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
Name | Mana | Type | Text |
---|---|---|---|
Enter the Unknown | G | Sorcery | Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn. |
Stave Off | W | Instant | Target creature gains protection from the color of your choice until end of turn. |
Mardu Ascendancy | RWB | Enchantment | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. |
Guardian's Magemark | 2W | Enchantment — Aura | Flash Enchant creature Creatures you control that are enchanted get +1/+1. |
Last Stand | WUBRG | Sorcery | Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. |
Angrath, Captain of Chaos | 2B/RB/R | Legendary Planeswalker — Angrath | Creatures you control have menace. [−2]: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Loyalty 5 |
Food Chain | 2G | Enchantment | Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells. |
Guardian Augmenter | 2G | Creature — Troll Wizard | Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2 |
Assault Strobe | R | Sorcery | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
Double Cleave | 1R/W | Instant | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |