M:tG card similarity search
2U · Sorcery
Each player discards any number of cards, then draws that many cards. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Scatter Arc | 3U | Instant | Counter target noncreature spell. Draw a card. |
Epiphany Storm | R | Enchantment — Aura | Enchant creature Enchanted creature has "{R}, {T}, Discard a card: Draw a card." |
Tishana, Voice of Thunder | 5GU | Legendary Creature — Merfolk Shaman | Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters the battlefield, draw a card for each creature you control. */* |
Conspiracy Theorist | 1R | Creature — Human Shaman | Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. 2/2 |
Spare Supplies | 2 | Artifact | Spare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. {2}, {T}, Sacrifice Spare Supplies: Draw a card. |
Burglar Rat | 1B | Creature — Rat | When Burglar Rat enters the battlefield, each opponent discards a card. 1/1 |
Nezumi Informant | 1B | Creature — Rat Rogue | When Nezumi Informant enters the battlefield, each opponent discards a card. 1/1 |
Stensia Banquet | 2R | Sorcery | Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card. |
Resounding Scream | 2B | Sorcery | Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle Resounding Scream, target player discards two cards at random. |
Kinetic Augur | 3R | Creature — Human Shaman | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. */4 |