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17 May 2024: Card library updated.

Flux Channeler

2U · Creature — Human Wizard

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2

Similar cards

Color identity:
NameManaTypeText
Afflicted Deserter 3RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. 3/2
Convicted Killer 2RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. 2/2
Gatstaf Arsonists 4RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. 5/4
Gatstaf Shepherd 1GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. 2/2
Grizzled Outcasts 4GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. 4/4
Hinterland Hermit 1RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. 2/1
Hinterland Logger 1GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. 2/1
Lambholt Elder 2GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. 1/2
Villagers of Estwald 2GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. 2/3
Spellshock 2REnchantment Whenever a player casts a spell, Spellshock deals 2 damage to that player.
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