Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Flying Carpet

4 · Artifact

{2}, {T}: Target creature gains flying until end of turn.

Similar cards

Color identity:
NameManaTypeText
Perilous Shadow 2BBCreature — Insect Shade {1}{B}: Perilous Shadow gets +2/+2 until end of turn. 0/4
Unnatural Selection 1UEnchantment {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Titanic Ultimatum RRGGGWWSorcery Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
Spirit of the Hearth 4WWCreature — Cat Spirit Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5
Mindlink Mech 2UArtifact — Vehicle Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 4/3
Stampeding Elk Herd 3GGCreature — Elk Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. 5/5
Colossus Hammer 1Artifact — Equipment Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
Absolving Lammasu 4WCreature — Lammasu Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) 4/3
Captivating Glance 2UEnchantment — Aura Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Merfolk Skydiver GUCreature — Merfolk Mutant Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Page 296