M:tG card similarity search
3URW · Instant
Untap all creatures you control. They gain flying and double strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Bruse Tarl, Boorish Herder | 2RW | Legendary Creature — Human Ally | Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.) 3/3 |
Ankle Shanker | 2RWB | Creature — Goblin Berserker | Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2 |
Vault of the Archangel | Land | {T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. | |
Rattleback Apothecary | 2B | Creature — Gorgon Warlock | Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2 |
Without Weakness | 1B | Instant | Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.) |
Triumph of Gerrard | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. |
Cloudheath Drake | 4U | Artifact Creature — Drake | Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3 |
Skyhunter Skirmisher | 1WW | Creature — Cat Knight | Flying, double strike 1/1 |
Rally of Wings | 1W | Instant | Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn. |
Justiciar's Portal | 1W | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn. |