Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fog Bank

1U · Creature — Wall

Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2

Similar cards

Color identity:
NameManaTypeText
Stack of Paperwork WEnchantment When Stack of Paperwork enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.)
Ill-Tempered Loner 2RRCreature — Human Werewolf Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Szadek, Lord of Secrets 3UUBBLegendary Creature — Vampire Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. 5/5
Pain Magnification 1BREnchantment Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
A-Lanterns' Lift Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.
Drogskol Armaments Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
High Priest of Penance WBCreature — Human Cleric Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. 1/1
Annihilating Fire 1RRInstant Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Incendiary Flow 1RSorcery Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Pillar of Flame RSorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Page 67