M:tG card similarity search
2G · Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
Name | Mana | Type | Text |
---|---|---|---|
Healer's Headdress | 2 | Artifact — Equipment | Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Wispdrinker Vampire | 2WB | Creature — Vampire Rogue | Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4 |
Dromad Purebred | 4W | Creature — Camel Beast | Whenever Dromad Purebred is dealt damage, you gain 1 life. 1/5 |
Saving Grace | 1W | Enchantment — Aura | Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3. |
Phantom Wurm | 4GG | Creature — Wurm Spirit | Phantom Wurm enters the battlefield with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. 2/0 |
Heal | W | Instant | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
Swift Maneuver | 1W | Instant | Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
Palliation Accord | 3WU | Enchantment | Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord. Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn. |
Fylgja | W | Enchantment — Aura | Enchant creature Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja. |
Spore Cloud | 1GG | Instant | Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. |