Card Codex

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17 May 2024: Card library updated.

Fog on the Barrow-Downs

2W · Enchantment — Aura

Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

Similar cards

Color identity:
NameManaTypeText
Tenuous Truce 1WEnchantment — Aura Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
Cinder Wall RCreature — Wall Defender When Cinder Wall blocks, destroy it at end of combat. 3/3
Greater Werewolf 4BCreature — Werewolf At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. 2/4
Spirit Shackle BBEnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Pledge of Loyalty 1WEnchantment — Aura Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
Gift of Strands 3GEnchantment — Aura Flash Enchant creature When Gift of Strands enters the battlefield, scry 2. Enchanted creature gets +3/+3.
Wakestone Gargoyle 3WCreature — Gargoyle Defender, flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. 3/4
Crossbow Infantry 1WCreature — Human Soldier Archer {T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1
D'Avenant Archer 2WCreature — Human Soldier Archer {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 1/2
Elite Archers 5WCreature — Human Soldier Archer {T}: Elite Archers deals 3 damage to target attacking or blocking creature. 3/3
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