Card Codex

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17 May 2024: Card library updated.

Fog on the Barrow-Downs

2W · Enchantment — Aura

Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

Similar cards

Color identity:
NameManaTypeText
Ghost Hounds 1BCreature — Dog Spirit Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1
Baku Altar 2Artifact Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. {2}, {T}, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.
Serene Master 1WCreature — Human Monk Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat. 0/2
Elder Spawn 4UUUCreature — Spawn At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. 6/6
Promise of Loyalty 4WSorcery Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Veilborn Ghoul 4BCreature — Zombie Veilborn Ghoul can't block. Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. 4/1
Apathy UEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.
Cipherbound Spirit Creature — Spirit Flying Cipherbound Spirit can block only creatures with flying. {3}{U}: Draw two cards, then discard a card. 3/2
Marauding Maulhorn 2RRCreature — Beast Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast. 5/3
Raging Gorilla 2RCreature — Ape Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3
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