M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Name | Mana | Type | Text |
---|---|---|---|
Veteran Brawlers | 1R | Creature — Human Soldier | Veteran Brawlers can't attack if defending player controls an untapped land. Veteran Brawlers can't block if you control an untapped land. 4/4 |
Iron-Barb Hellion | 5R | Creature — Hellion Beast | Haste Iron-Barb Hellion can't block. 5/4 |
White Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. |
Urgent Exorcism | 1W | Instant | Destroy target Spirit or enchantment. |
Breaker of Armies | 8 | Creature — Eldrazi | All creatures able to block Breaker of Armies do so. 10/8 |
Relentless Raptor | RW | Creature — Dinosaur | Vigilance Relentless Raptor attacks or blocks each combat if able. 3/3 |
Tower of Coireall | 2 | Artifact | {T}: Target creature can't be blocked by Walls this turn. |
Joven's Tools | 6 | Artifact | {4}, {T}: Target creature can't be blocked this turn except by Walls. |
Nemesis Mask | 3 | Artifact — Equipment | All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
Snake Cult Initiation | 3B | Enchantment — Aura | Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) |