M:tG card similarity search
1U · Artifact
Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.
Name | Mana | Type | Text |
---|---|---|---|
Armed Response | 2W | Instant | Armed Response deals damage to target attacking creature equal to the number of Equipment you control. |
Change of Fortune | 3R | Sorcery | Discard your hand, then draw a card for each card you've discarded this turn. |
Hellhole Rats | 2BR | Creature — Rat | Haste When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value. 2/2 |
Winnowing Forces | Creature — Elf Warrior | Winnowing Forces's power and toughness are each equal to the number of lands you control. */* | |
Hazoret the Fervent | 3R | Legendary Creature — God | Indestructible, haste Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand. {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent. 5/4 |
Eureka | 2GG | Sorcery | Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. |
Sutured Ghoul | 4BBB | Creature — Zombie | Trample As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness. */* |
Delete | XRR | Sorcery | Delete deals X damage to each nonartifact creature and each player. |
Dogsnail Engine | Artifact — Contraption | Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control. | |
Mangara, the Diplomat | 3W | Legendary Creature — Human Cleric | Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. 2/4 |