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17 May 2024: Card library updated.

Folio of Fancies

1U · Artifact

Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.

Similar cards

Color identity:
NameManaTypeText
Jace's Erasure 1UEnchantment Whenever you draw a card, you may have target player mill a card.
Eligeth, Crossroads Augur 4UULegendary Creature — Sphinx Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.) 5/6
Whirlpool Drake 3UCreature — Drake Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. 2/2
Fractured Sanity UUUSorcery Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Fractured Sanity, each opponent mills four cards.
Cinder Seer 3RCreature — Human Wizard {2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way. 1/1
Psychic Corrosion 2UEnchantment Whenever you draw a card, each opponent mills two cards.
Plan the Heist 2UUSorcery Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Monumental Corruption 3BBSorcery Target player draws X cards and loses X life, where X is the number of artifacts you control.
Invasion of Tarkir 1RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)
Sunbringer's Touch 2GGSorcery Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
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