Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Follow the Bodies

2U · Sorcery

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Similar cards

Color identity:
NameManaTypeText
Wooded Bastion Land {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.
Sharding Sphinx 4UUArtifact Creature — Sphinx Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying. 4/4
Crackdown Construct 4Artifact Creature — Construct Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn. 2/2
Scalestorm Summoner 2RCreature — Human Warlock Whenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater. 3/3
Oran-Rief, the Vastwood Land Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Avarice Amulet 4Artifact — Equipment Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Spirit of the Spires 3WCreature — Spirit Flying Other creatures you control with flying get +0/+1. 2/4
Angelheart Protector 2WCreature — Human Cleric When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/2
Celestial Enforcer 2WCreature — Human Cleric {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3
True Believer WWCreature — Human Cleric You have shroud. (You can't be the target of spells or abilities.) 2/2
Page 183