Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Followed Footsteps

3UU · Enchantment — Aura

Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Worldwalker Helm 2UArtifact If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") {1}{U}, {T}: Create a token that's a copy of target artifact token you control.
Elvish Hydromancer 2GCreature — Elf Wizard Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control. 3/2
Dreadfeast Demon 5BBCreature — Demon Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon. 6/6
Faerie Artisans 3UCreature — Faerie Artificer Flying Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. 2/2
Saheeli's Artistry 4UUSorcery Choose one or both — • Create a token that's a copy of target artifact. • Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
Dance of Many UUEnchantment When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
Mirage Mockery 2USorcery Choose one — • Create a token that's a copy of target artifact creature you control. • Create a token that's a copy of target nonartifact creature you control. Entwine {2}{U} (Choose both if you pay the entwine cost.)
Séance 2WWEnchantment At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Dutiful Replicator 3Artifact Creature — Assembly-Worker When Dutiful Replicator enters the battlefield, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator. 3/2
Yenna, Redtooth Regent 2GWLegendary Creature — Elf Noble {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. 4/4
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