M:tG card similarity search
3W · Enchantment
When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Name | Mana | Type | Text |
---|---|---|---|
Minister of Pain | 2B | Creature — Human Shaman | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn. 2/3 |
Containment Priest | 1W | Creature — Human Cleric | Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 2/2 |
Watertrap Weaver | 2U | Creature — Merfolk Wizard | When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2 |
Blood Seeker | 1B | Creature — Vampire Shaman | Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1 |
Tinker's Tote | 2W | Artifact | When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice Tinker's Tote: You gain 3 life. |
Deep Forest Hermit | 3GG | Creature — Elf Druid | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1 |
The Horus Heresy | 3UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way. |
Karn Liberated | 7 | Legendary Planeswalker — Karn | [+4]: Target player exiles a card from their hand. [−3]: Exile target permanent. [−14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. Loyalty 6 |
Tovolar's Huntmaster | 4GG | Creature — Human Werewolf | When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 6/6 |
Boiling Earth | 1R | Sorcery | Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |