Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Foothill Guide

W · Creature — Human Cleric

Protection from Goblins Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1

Similar cards

Color identity:
NameManaTypeText
Chaoslace RInstant Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Morbid Opportunist 2BCreature — Human Rogue Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. 1/3
Sindbad 1UCreature — Human {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
Harbin, Vanguard Aviator WULegendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2
Reckless Waif RCreature — Human Rogue Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. 1/1
Salvage Scout WCreature — Human Scout {W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. 1/1
Scarwood Bandits 2GGCreature — Human Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. 2/2
Zhur-Taa Druid RGCreature — Human Druid {T}: Add {G}. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. 1/1
Bloodshot Trainee 3RCreature — Goblin Warrior {T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater. 2/3
Aladdin 2RRCreature — Human Rogue {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. 1/1
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