Card Codex

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17 May 2024: Card library updated.

For the Emperor!

3W · Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Kithkin Shielddare 1WCreature — Kithkin Soldier {W}, {T}: Target blocking creature gets +2/+2 until end of turn. 1/1
Marsh Lurker 3BCreature — Beast Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Mesa Unicorn 1WCreature — Unicorn Lifelink 2/2
Giant Badger 1GGCreature — Badger Whenever Giant Badger blocks, it gets +2/+2 until end of turn. 2/2
Sunhome Guildmage RWCreature — Human Wizard {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. 2/2
Guided Strike 1WInstant Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
Makindi Patrol 2WCreature — Human Knight Ally Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. 2/3
Tromp the Domains 5GSorcery Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Canyon Jerboa 2WCreature — Mouse Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 1/2
Phyrexian Ghoul 2BCreature — Phyrexian Zombie Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. 2/2
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