Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

For the Emperor!

3W · Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Balefire Liege 2R/WR/WR/WCreature — Spirit Horror Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. 2/4
Expanded Anatomy 3Sorcery — Lesson Put two +1/+1 counters on target creature. It gains vigilance until end of turn.
Jadecraft Artisan 3GCreature — Merfolk Shaman When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. 3/3
Chaos Terminator Lord 3RCreature — Astartes Warrior Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. 3/3
Disrupt Decorum 2RRSorcery Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Liberated Dwarf RCreature — Dwarf {R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. 1/1
Killer Whale 3UUCreature — Whale {U}: Killer Whale gains flying until end of turn. 3/5
Trained Caracal WCreature — Cat Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Vampire Aristocrat 2BCreature — Vampire Rogue Noble Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. 2/2
Lazotep Plating 1UInstant Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Page 152