Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Forbid

1UU · Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell.

Similar cards

Color identity:
NameManaTypeText
Fanatical Offering 1BInstant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Courage in Crisis 2GSorcery Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Stern Constable WCreature — Human Soldier {T}, Discard a card: Tap target creature. 1/1
Sky-Eel School 3UUCreature — Fish Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3
High Troller 3RCreature — Troll Shaman All targeted spells and abilities cost {2} less and have their targets chosen randomly. 4/1
Undercity Plunder 1BSorcery Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Benalish Lancer 2WCreature — Human Knight Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. 2/2
Spellstutter Sprite 1UCreature — Faerie Wizard Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. 1/1
Sage of Mysteries UCreature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. 0/2
Crawlspace 3Artifact No more than two creatures can attack you each combat.
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