Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Forbidden Crypt

3BB · Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.

Similar cards

Color identity:
NameManaTypeText
Bruna, the Fading Light 5WWLegendary Creature — Angel Horror When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.) 5/7
Free-for-All 3UEnchantment When Free-for-All enters the battlefield, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield. When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.
Pack Leader 1WCreature — Dog Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. 2/2
Urborg Phantom 2BCreature — Spirit Minion Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1
Reinforced Bulwark 3Artifact Creature — Wall Defender {T}: Prevent the next 1 damage that would be dealt to you this turn. 0/4
Creature Guy 3GCreature — Beast Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return Creature Guy from your graveyard to your hand. 3/3
Sphere of Truth 3WEnchantment If a white source would deal damage to you, prevent 2 of that damage.
Panopticon Plane — Mirrodin When you planeswalk to Panopticon, draw a card. At the beginning of your draw step, draw an additional card. Whenever chaos ensues, draw a card.
Undergrowth Recon 1GGEnchantment At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
Kitsune Palliator 2WCreature — Fox Cleric {T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn. 0/2
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