M:tG card similarity search
1R · Sorcery
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
Name | Mana | Type | Text |
---|---|---|---|
Thunderblust | 2RRR | Creature — Elemental | Haste Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 7/2 |
High Seas | 2U | Enchantment | Red creature spells and green creature spells cost {1} more to cast. |
Boggart Arsonists | 2R | Creature — Goblin Rogue | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. 2/1 |
Spiteful Repossession | 4R | Sorcery | Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way. |
Path of Mettle | RW | Legendary Enchantment | When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. |
Scent of Jasmine | W | Instant | Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. |
A-Buy Your Silence | 4W | Instant | Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Buy Your Silence | 4W | Sorcery | Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Tibalt, the Fiend-Blooded | RR | Legendary Planeswalker — Tibalt | [+1]: Draw a card, then discard a card at random. [−4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 2 |
Frenzied Devils | 4R | Creature — Devil | Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. 3/3 |