Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Force Void

2U · Instant

Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Alchemist's Apprentice 1UCreature — Human Wizard Sacrifice Alchemist's Apprentice: Draw a card. 1/1
Jace, Unraveler of Secrets 3UULegendary Planeswalker — Jace [+1]: Scry 1, then draw a card. [−2]: Return target creature to its owner's hand. [−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell." Loyalty 5
Academy Loremaster UUCreature — Human Wizard At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast. 2/3
Mordor on the March 3BRSorcery Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Celestial Convergence 2WWEnchantment Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Teferi's Tutelage 2UEnchantment When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Cold Snap 2WEnchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control.
Cryptic Command 1UUUInstant Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Tazeem Plane — Zendikar Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
To Arms! 1WInstant Untap all creatures you control. Draw a card.
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