Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Force of Will

3UU · Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Similar cards

Color identity:
NameManaTypeText
Bosk Banneret 1GCreature — Treefolk Shaman Treefolk spells and Shaman spells you cast cost {1} less to cast. 1/3
Invasion of Dominaria 2WBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card.
Gutless Ghoul 2BSnow Creature — Zombie {1}, Sacrifice a creature: You gain 2 life. 2/2
A-Earthquake Dragon 14GCreature — Elemental Dragon This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named Earthquake Dragon. Flying, trample {2}{G}, Sacrifice a land: Return A-Earthquake Dragon from your graveyard to your hand. 10/10
Multani's Presence GEnchantment Whenever a spell you've cast is countered, draw a card.
See the Truth 1USorcery Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Decimator Web 4Artifact {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
C.A.M.P. 3Artifact — Fortification Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)
Lupine Prototype 2Artifact Creature — Wolf Construct Lupine Prototype can't attack or block unless a player has no cards in hand. 5/5
Increasing Savagery 2GGSorcery Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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