Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Forced Fruition

4UU · Enchantment

Whenever an opponent casts a spell, that player draws seven cards.

Similar cards

Color identity:
NameManaTypeText
Soulknife Spy 2UCreature — Elf Rogue Whenever Soulknife Spy deals combat damage to a player, draw a card. 3/2
Worms of the Earth 2BBBEnchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Bane of Hanweir Creature — Werewolf Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5
Volo, Guide to Monsters 2GULegendary Creature — Human Wizard Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) 3/2
Ominous Lockbox 1UArtifact — Clue As Ominous Lockbox enters the battlefield, secretly choose a number between 1 and 20. When an opponent casts a spell with mana value equal to the chosen number, sacrifice Ominous Lockbox. If you do, copy that spell, and you may choose new targets for the copy. {2}, Sacrifice Ominous Lockbox: Draw a card.
Sergeant John Benton 1GWLegendary Creature — Human Soldier Trample, haste Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards. 2/4
Get a Life WInstant Target player and each of that player's teammates exchange life totals.
Reckless Scholar 2UCreature — Human Wizard {T}: Target player draws a card, then discards a card. 2/1
Rebound 1UInstant Change the target of target spell that targets only a player. The new target must be a player.
Howling Moon 2GEnchantment At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
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