Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Forced Retreat

2U · Sorcery

Put target creature on top of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Wipe Away 1UUInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand.
Blinking Spirit 3WCreature — Spirit {0}: Return Blinking Spirit to its owner's hand. 2/2
Songbirds' Blessing 3WEnchantment — Aura Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Exclusion Mage 2UCreature — Human Wizard When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2
Deny Reality 3UBSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Return target permanent to its owner's hand.
Sunder 3UUInstant Return all lands to their owners' hands.
Clone Shell 5Artifact Creature — Shapeshifter Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 2/2
Coastal Wizard 2UUCreature — Human Wizard {T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1
Hostile Negotiations 3BInstant Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put all cards in the chosen pile into your hand and the rest into your graveyard. You lose 3 life.
Invasion of Pyrulea GUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.
Page 74