M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature can't attack. {2}{W}: Return Forced Worship to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Lu Su, Wu Advisor | 3UU | Legendary Creature — Human Advisor | {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/2 |
Quicksilver Dagger | 1UR | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." |
Spit Flame | 2R | Instant | Spit Flame deals 4 damage to target creature. Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. |
Sosuke's Summons | 2G | Sorcery | Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. |
Workshop Assistant | 3 | Artifact Creature — Construct | When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. 1/2 |
Determined | GU | Instant | Other spells you control can't be countered this turn. Draw a card. |
Karmic Guide | 3WW | Creature — Angel Spirit | Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2 |
Nantuko Tracer | 1G | Creature — Insect Druid | When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. 2/1 |
Nettling Imp | 2B | Creature — Imp | {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1 |
Coal Hill School | Plane — Earth | Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand. |