Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Forensic Researcher

2U · Creature — Merfolk Detective

{T}: Untap another target permanent you control. {T}, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) 1/3

Similar cards

Color identity:
NameManaTypeText
Vampire Warlord 4BCreature — Vampire Warrior Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4/2
Blizzard Elemental 5UUCreature — Elemental Flying {3}{U}: Untap Blizzard Elemental. 5/5
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
False Floor 4Artifact False Floor enters the battlefield tapped. Creatures enter the battlefield tapped. {2}, {T}, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery.
Lunarch Veteran WCreature — Human Cleric Whenever another creature enters the battlefield under your control, you gain 1 life. Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Tiana, Angelic Mechanic 1RWLegendary Creature — Angel Artificer Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0. 3/2
Voyaging Satyr 1GCreature — Satyr Druid {T}: Untap target land. 1/2
Eyes Everywhere 2UEnchantment At the beginning of your upkeep, scry 1. {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.
Thraben Sentry 3WCreature — Human Soldier Vigilance Whenever another creature you control dies, you may transform Thraben Sentry. 2/2
Tangle Wire 3Artifact Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Page 118