M:tG card similarity search
5 · Artifact
At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.
Name | Mana | Type | Text |
---|---|---|---|
Meteor Storm | RG | Enchantment | {2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target. |
Cosmic Larva | 1RR | Creature — Beast | Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. 7/6 |
The Great Work | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). | |
Parasitic Grasp | 1B | Instant | Cleave {1}{B}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life. |
Vigilante Justice | 3R | Enchantment | Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target. |
Notion Rain | 1UB | Sorcery | Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Pyromancer's Assault | 3R | Enchantment | Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target. |
Apprentice Sorcerer | 2U | Creature — Human Wizard | {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Capricious Sorcerer | 2U | Creature — Human Wizard | {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Burn Away | 4R | Instant | Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard. |