Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Foriysian Interceptor

3W · Creature — Human Soldier

Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature each combat. 0/5

Similar cards

Color identity:
NameManaTypeText
Aegis of the Gods 1WEnchantment Creature — Human Soldier You have hexproof. (You can't be the target of spells or abilities your opponents control.) 2/1
Sorrow's Path Land {T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.
Elvish Bard 3GGCreature — Elf Shaman Bard All creatures able to block Elvish Bard do so. 2/4
Unhallowed Cathar Creature — Zombie Soldier Unhallowed Cathar can't block. 2/1
Sightless Ghoul 3BCreature — Zombie Soldier Sightless Ghoul can't block. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/2
Righteous Avengers 4WCreature — Human Soldier Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 3/1
Hundred-Handed One 2WWCreature — Giant Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5
Kjeldoran Home Guard 3WCreature — Human Soldier At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token. 1/6
Wei Scout 1BCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1
Labyrinth of Skophos Land {T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.
Page 9