M:tG card similarity search
RR · Instant
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Name | Mana | Type | Text |
---|---|---|---|
Incriminate | 1B | Sorcery | Choose two target creatures controlled by the same player. That player sacrifices one of them. |
Bane's Contingency | 1UU | Instant | Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card. |
Genesis Storm | 4GG | Sorcery | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. |
Douse | 2U | Enchantment | {1}{U}: Counter target red spell. |
Personal Tutor | U | Sorcery | Search your library for a sorcery card, reveal it, then shuffle and put that card on top. |
Collected Conjuring | 2UR | Sorcery | Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order. |
Modular Monstrosity | 7 | Artifact Creature — Construct | Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. 3/3 |
Captive Weird | U | Creature — Weird | Defender {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 1/3 |
Eunuchs' Intrigues | 2R | Sorcery | Target opponent chooses a creature they control. Other creatures they control can't block this turn. |
Goblin War Cry | 2R | Sorcery | Target opponent chooses a creature they control. Other creatures they control can't block this turn. |