Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Formless Nurturing

3G · Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Similar cards

Color identity:
NameManaTypeText
Visions WSorcery Look at the top five cards of target player's library. You may then have that player shuffle that library.
Sphinx of Uthuun 5UUCreature — Sphinx Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. 5/6
Raucous Entertainer 1GCreature — Plant Bard {1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. 2/2
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Bloodflow Connoisseur 2BCreature — Vampire Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. 1/1
Wild Onslaught 3GInstant Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
Boros Strike-Captain 1R/WR/WCreature — Minotaur Soldier Battalion — Whenever Boros Strike-Captain and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card. 3/3
Mirri's Guile GEnchantment At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Voracious Vacuum 3Host Artifact Creature — Construct When this creature enters the battlefield, put a +1/+1 counter on target creature. 1/1
Steam Augury 2URInstant Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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