M:tG card similarity search
· Land
Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color.
Name | Mana | Type | Text |
---|---|---|---|
Wailing Ghoul | 1B | Creature — Zombie | When Wailing Ghoul enters the battlefield, mill two cards. 1/3 |
Shipwreck Moray | 3U | Creature — Fish | When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}: Shipwreck Moray gets +2/-2 until end of turn. 0/5 |
Ingenious Thief | 1U | Creature — Human Rogue | Flying When Ingenious Thief enters the battlefield, look at target player's hand. 1/1 |
Telepathic Spies | 2U | Creature — Human Wizard | When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2 |
Opal Lake Gatekeepers | 3U | Creature — Vedalken Soldier | When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. 2/4 |
Brutal Nightstalker | 3BB | Creature — Nightstalker | When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. 3/2 |
Favor of the Mighty | 1W | Tribal Enchantment — Giant | Each creature with the highest mana value has protection from all colors. |
Twists and Turns | G | Enchantment | If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns. |
Cunning Rhetoric | 2B | Enchantment | Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it. |
Marrow Chomper | 3BG | Creature — Zombie Lizard | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured. 3/3 |